Gallery¶

Games made with prism!

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Nuzcraft’s Kicking Kobolds - Nuzcraft¶

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Reclaimer - Drew Harry¶

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the OGRE - Fingoltin¶

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Reading Mode

Navigation

  • Installation
  • Architecture primer
  • Conventions
  • Gallery

How-tos

  • Object registration
  • Queries
  • Animation
  • Collision
  • Input handling
  • Targets

Making a roguelike

  • Getting started
  • Taking flight
  • Starting fights
  • Taking licks
  • Writing things down
  • Losing the game
  • Carving out caverns
  • Descending into the depths
  • Creating continuity
  • Stashing treasure
  • Packing your bags
  • Having a snack
  • Brewing potions
  • Zapping wands
  • Gearing up
  • Saving the game

Explainers

  • The game loop

Reference

  • Prism
  • Spectrum
  • Extra
  • Geometer

Related Topics

  • Documentation overview
    • Previous: Conventions
    • Next: Object registration
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