class UnfloatSelectionModification: Modification
placeable: {entity: Entity, factory: fun(): Entity}
position: Vector2
floatingSelection: LevelBuilder

A builder for a level. Used to define the map, actors, systems, and other settings for levels.

__new(
    self: UnfloatSelectionModification,
    placeable: any,
    position: any,
    floatingSelection: any
)